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Replay info

ID R-FFRV-MBS3-M5DJD9
Game mode BASIC_LEVELS
Map name 1.2
Waves 287
Score 2,500,011
OS
Game build
Validation invalid
DQ
XP

11,457
9.45h
124m

Score source

47%
Wave calls: 1,179,401
28%
Miners: 701,235
17%
Wave cleared: 437,039
7%
Killed enemies: 182,336

Coins source

69%
Killed enemies: 133,041
18%
Bounties: 36,037
12%
Wave calls: 23,446
0%
Crusher zombies: 0

Experience

35%
Enemies damaged / killed: 109,996
34%
Generated by towers: 108,642
30%
Experience modifier: 94,368

Top towers

Sold towers ignored

By count

GAUSS: 4
SNIPER: 3
BLAST: 2
FREEZING: 1
FLAMETHROWER: 1
BASIC: 0
CRUSHER: 0

By upgrade level

GAUSS: 38
SNIPER: 30
BLAST: 20
FLAMETHROWER: 10
FREEZING: 8
BASIC: 0
CRUSHER: 0

By XP level

SNIPER: 60
GAUSS: 59
BLAST: 40
FLAMETHROWER: 20
FREEZING: 20
BASIC: 0
CRUSHER: 0

By MDPS (one tower)

GAUSS: 1,320,389
SNIPER: 607,636
BLAST: 153,001
FLAMETHROWER: 52,041
FREEZING: 0
BASIC: 0
CRUSHER: 0

By kills

SNIPER: 5,016
FLAMETHROWER: 793
BASIC: 293
GAUSS: 186
BLAST: 80
CRUSHER: 49
FREEZING: 0

By damage

GAUSS: 3,079,897,526
SNIPER: 652,545,662
BLAST: 136,554,892
FLAMETHROWER: 64,186,265
CRUSHER: 58,950,813
BASIC: 16,596
FREEZING: 0

By money spent

GAUSS: 105,826
SNIPER: 17,401
BLAST: 13,252
FLAMETHROWER: 5,221
FREEZING: 2,075
CRUSHER: 1,423
BASIC: 13

Damage per coin

Higher = more effective
CRUSHER: 41,427.13
SNIPER: 37,500.47
GAUSS: 29,103.41
FLAMETHROWER: 12,293.86
BLAST: 10,304.47
BASIC: 1,276.60
FREEZING: 0.00

Kills per coin

Higher = more effective
BASIC: 22.5385
SNIPER: 0.2883
FLAMETHROWER: 0.1519
CRUSHER: 0.0344
BLAST: 0.0060
GAUSS: 0.0018
FREEZING: 0.0000

Abilities by tower

Sold towers ignored

SNIPER

PENETRATING_BULLETS (1): 3
HEAVY_WEAPONS (2): 3
SPECIAL (L10) (4): 3
POWERFUL (L20) (6): 2
ULTIMATE (L20) (5): 1
LONG_BARREL (3): 0

FREEZING

SLOW_FREEZING (2): 1
MONITORING_SYSTEM (3): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
COLD_EVAPORATION (1): 0
POWERFUL (L20) (6): 0

BLAST

HEAVY_SHELL (1): 2
SONIC_WAVE (3): 2
SPECIAL (L10) (4): 2
ULTIMATE (L20) (5): 2
FAST_MECHANISM (2): 0
POWERFUL (L20) (6): 0

GAUSS

NANOPARTICLES (1): 3
SUPERCONDUCTORS (3): 3
SPECIAL (L10) (4): 3
ULTIMATE (L20) (5): 2
SELF_IMPROVEMENT (2): 0
POWERFUL (L20) (6): 0

FLAMETHROWER

NAPALM (2): 1
COLD_FIRE (3): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
PLASMA_IGNITION (1): 0
POWERFUL (L20) (6): 0

Abilities

BALL_LIGHTNING: 10
THUNDER: 10
FIREBALL: 9
BLIZZARD: 6
SMOKE_BOMB: 4
FIRESTORM: 4

Modifiers

MINING_SPEED: 2
DAMAGE: 1

Passed enemies

STRONG: 7
REGULAR: 7

Statistics

Money spent

On towers: 163,540
On miners: 49,754

Towers sold

GAUSS: 2
CRUSHER: 2
BASIC: 1
SNIPER: 1
CANNON: 0
FREEZING: 0
VENOM: 0
SPLASH: 0
BLAST: 0
MULTISHOT: 0
MINIGUN: 0
AIR: 0
TESLA: 0
MISSILE: 0
FLAMETHROWER: 0
LASER: 0

Resources gained

Scalar: 21,744
Tensor: 18,042
Vector: 2,183
Matrix: 0
Infiar: 0

Miners - built

Tensor: 3
Scalar: 2
Vector: 1
Matrix: 0
Infiar: 0

Miners - upgraded

Tensor: 15
Scalar: 10
Vector: 5
Matrix: 0
Infiar: 0

Miners - money spent

Tensor: 31,795
Scalar: 11,899
Vector: 6,060
Matrix: 0
Infiar: 0

Enemies buffed

Freezing: 7,610
Stun: 4,868
Throw back: 4,271
Ignition: 456
Poison: 0

Enemies killed by

Bullets: 5,389
Fire: 1,203
Abilities: 785
Electricity: 458
Poison: 235
Explosion: 235
Laser: 0

General

Towers built
17
Towers sold
6
Resources gained
41,969
Enemies killed
7,520
Enemies passed
14
Time saved by wave calls (s)
8,042
Enemies buffed
45,788
Max miners built sim.
6
Max towers built sim.
11
Report generated in 0.005s