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Replay info

ID R-MXJZ-TFJG-M5G42H
Game mode BASIC_LEVELS
Map name 1.2
Waves 298
Score 2,546,158
OS
Game build
Validation invalid
DQ
XP

11,454
10.73h
133m

Score source

43%
Wave calls: 1,119,847
29%
Miners: 752,728
18%
Wave cleared: 479,586
7%
Killed enemies: 193,997

Coins source

66%
Killed enemies: 133,677
23%
Bounties: 46,662
10%
Wave calls: 22,200
0%
Crusher zombies: 0

Experience

37%
Generated by towers: 113,288
35%
Enemies damaged / killed: 104,843
26%
Experience modifier: 80,672

Top towers

Sold towers ignored

By count

CRUSHER: 4
GAUSS: 4
FREEZING: 2
TESLA: 1
BLAST: 1
SNIPER: 1

By upgrade level

GAUSS: 40
CRUSHER: 37
FREEZING: 20
TESLA: 10
BLAST: 10
SNIPER: 10

By XP level

GAUSS: 79
FREEZING: 40
CRUSHER: 31
TESLA: 20
BLAST: 20
SNIPER: 20

By MDPS (one tower)

GAUSS: 1,454,777
BLAST: 112,452
SNIPER: 101,784
TESLA: 81,300
CRUSHER: 36,395
FREEZING: 0

By kills

SNIPER: 2,653
TESLA: 2,650
GAUSS: 332
BLAST: 75
CRUSHER: 73
FREEZING: 0

By damage

GAUSS: 3,672,048,362
SNIPER: 439,146,253
TESLA: 259,352,915
CRUSHER: 124,296,860
BLAST: 54,113,684
FREEZING: 0

By money spent

GAUSS: 114,784
CRUSHER: 27,668
FREEZING: 10,528
SNIPER: 7,763
BLAST: 6,626
TESLA: 5,459

Damage per coin

Higher = more effective
SNIPER: 56,569.14
TESLA: 47,509.24
GAUSS: 31,990.94
BLAST: 8,166.87
CRUSHER: 4,492.44
FREEZING: 0.00

Kills per coin

Higher = more effective
TESLA: 0.4854
SNIPER: 0.3417
BLAST: 0.0113
GAUSS: 0.0029
CRUSHER: 0.0026
FREEZING: 0.0000

Abilities by tower

Sold towers ignored

TESLA

HIGH_CURRENT (1): 1
LARGE_BATTERIES (2): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
INCREASED_VOLTAGE (3): 0
POWERFUL (L20) (6): 0

FREEZING

MONITORING_SYSTEM (3): 2
SPECIAL (L10) (4): 2
COLD_EVAPORATION (1): 1
SLOW_FREEZING (2): 1
ULTIMATE (L20) (5): 1
POWERFUL (L20) (6): 1

BLAST

FAST_MECHANISM (2): 1
SONIC_WAVE (3): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
HEAVY_SHELL (1): 0
POWERFUL (L20) (6): 0

CRUSHER

HEAVY_VICE (1): 2
INCREASED_CAPACITY (2): 2
SPECIAL (L10) (4): 2
CAREFUL_PROCESSING (3): 0
ULTIMATE (L20) (5): 0
POWERFUL (L20) (6): 0

SNIPER

PENETRATING_BULLETS (1): 1
LONG_BARREL (3): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
HEAVY_WEAPONS (2): 0
POWERFUL (L20) (6): 0

GAUSS

SUPERCONDUCTORS (3): 4
SPECIAL (L10) (4): 4
NANOPARTICLES (1): 3
ULTIMATE (L20) (5): 3
SELF_IMPROVEMENT (2): 0
POWERFUL (L20) (6): 0

Abilities

BALL_LIGHTNING: 10
FIREBALL: 10
OVERLOAD: 10
SMOKE_BOMB: 10
THUNDER: 9
FIRESTORM: 9

Modifiers

DAMAGE: 1

Passed enemies

STRONG: 39
REGULAR: 6

Statistics

Money spent

On towers: 181,080
On miners: 37,490

Towers sold

CRUSHER: 2
SNIPER: 1
BASIC: 0
CANNON: 0
FREEZING: 0
VENOM: 0
SPLASH: 0
BLAST: 0
MULTISHOT: 0
MINIGUN: 0
AIR: 0
TESLA: 0
MISSILE: 0
FLAMETHROWER: 0
LASER: 0
GAUSS: 0

Resources gained

Scalar: 30,205
Tensor: 18,167
Vector: 2,828
Matrix: 0
Infiar: 0

Miners - built

Tensor: 3
Scalar: 2
Vector: 1
Matrix: 0
Infiar: 0

Miners - upgraded

Tensor: 11
Scalar: 10
Vector: 5
Matrix: 0
Infiar: 0

Miners - money spent

Tensor: 19,531
Scalar: 11,899
Vector: 6,060
Matrix: 0
Infiar: 0

Enemies buffed

Freezing: 7,394
Stun: 5,404
Throw back: 4,781
Ignition: 974
Poison: 0

Enemies killed by

Electricity: 3,143
Bullets: 2,902
Abilities: 1,706
Fire: 927
Poison: 677
Explosion: 231
Laser: 0

General

Towers built
16
Towers sold
3
Resources gained
51,200
Enemies killed
7,880
Enemies passed
45
Time saved by wave calls (s)
8,143
Enemies buffed
37,850
Max miners built sim.
6
Max towers built sim.
13
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