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Replay info

ID R-PPM4-Z6MN-M5KD8K
Game mode BASIC_LEVELS
Map name 6.2
Waves 189
Score 3,019,921
OS
Game build
Validation invalid
DQ
XP

2,848
14.48h
96m

Score source

60%
Wave calls: 1,828,824
20%
Miners: 630,740
9%
Killed enemies: 294,121
8%
Wave cleared: 266,236

Coins source

61%
Killed enemies: 88,948
19%
Wave calls: 27,599
18%
Bounties: 27,281
0%
Crusher zombies: 0

Experience

35%
Enemies damaged / killed: 155,272
34%
Experience modifier: 147,150
30%
Generated by towers: 130,008

Top towers

Sold towers ignored

By count

GAUSS: 3
TESLA: 1
SNIPER: 1
FLAMETHROWER: 1
MISSILE: 1
LASER: 1
FREEZING: 1
AIR: 1

By upgrade level

GAUSS: 30
TESLA: 10
SNIPER: 10
FLAMETHROWER: 10
MISSILE: 10
LASER: 10
FREEZING: 10
AIR: 10

By XP level

GAUSS: 47
TESLA: 22
SNIPER: 22
FLAMETHROWER: 22
MISSILE: 22
LASER: 22
FREEZING: 22
AIR: 20

By MDPS (one tower)

GAUSS: 1,388,514
TESLA: 210,815
MISSILE: 166,592
SNIPER: 114,646
FLAMETHROWER: 93,468
LASER: 54,416
AIR: 22,538
FREEZING: 0

By kills

GAUSS: 2,338
TESLA: 1,342
SNIPER: 755
FLAMETHROWER: 327
LASER: 181
MISSILE: 169
AIR: 3
FREEZING: 0

By damage

GAUSS: 514,849,318
TESLA: 106,453,991
SNIPER: 60,230,465
MISSILE: 59,937,730
LASER: 31,574,390
FLAMETHROWER: 24,191,821
AIR: 315,636
FREEZING: 0

By money spent

GAUSS: 87,621
MISSILE: 8,081
SNIPER: 5,886
TESLA: 5,557
FREEZING: 5,445
FLAMETHROWER: 5,400
LASER: 4,975
AIR: 2,544

Damage per coin

Higher = more effective
TESLA: 19,156.74
SNIPER: 10,232.83
MISSILE: 7,417.12
LASER: 6,346.61
GAUSS: 5,875.87
FLAMETHROWER: 4,479.97
AIR: 124.07
FREEZING: 0.00

Kills per coin

Higher = more effective
TESLA: 0.2415
SNIPER: 0.1283
FLAMETHROWER: 0.0606
LASER: 0.0364
GAUSS: 0.0267
MISSILE: 0.0209
AIR: 0.0012
FREEZING: 0.0000

Abilities by tower

Sold towers ignored

TESLA

HIGH_CURRENT (1): 1
LARGE_BATTERIES (2): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
INCREASED_VOLTAGE (3): 0
POWERFUL (L20) (6): 0

SNIPER

PENETRATING_BULLETS (1): 1
HEAVY_WEAPONS (2): 1
SPECIAL (L10) (4): 1
POWERFUL (L20) (6): 1
LONG_BARREL (3): 0
ULTIMATE (L20) (5): 0

GAUSS

SELF_IMPROVEMENT (2): 3
SPECIAL (L10) (4): 3
NANOPARTICLES (1): 2
SUPERCONDUCTORS (3): 1
ULTIMATE (L20) (5): 1
POWERFUL (L20) (6): 0

FLAMETHROWER

PLASMA_IGNITION (1): 1
COLD_FIRE (3): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
NAPALM (2): 0
POWERFUL (L20) (6): 0

MISSILE

VERTICAL_LAUNCH (1): 1
ANTI_AIR_SYSTEM (3): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
COMPACT_MISSILES (2): 0
POWERFUL (L20) (6): 0

LASER

HIGH_FREQUENCY (1): 1
LARGE_BATTERIES (3): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
MIRRORS_SYSTEM (2): 0
POWERFUL (L20) (6): 0

FREEZING

COLD_EVAPORATION (1): 1
MONITORING_SYSTEM (3): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
SLOW_FREEZING (2): 0
POWERFUL (L20) (6): 0

AIR

FAST_MECHANISM (2): 1
FOUNDATION (3): 1
SPECIAL (L10) (4): 1
HEAVY_WEAPONS (1): 0
ULTIMATE (L20) (5): 0
POWERFUL (L20) (6): 0

Abilities

THUNDER: 7
OVERLOAD: 6
BLIZZARD: 3
FIREBALL: 2
BULLET_WALL: 1
SMOKE_BOMB: 1

Modifiers

BOUNTY: 3
MINING_SPEED: 2
DAMAGE: 2
POWER: 1

Passed enemies

FIGHTER: 25
ARMORED: 8
MOBCHAIN_BOSS_CREEP: 3
TOXIC: 2
ICY: 1
CONSTRUCTOR_BOSS: 1

Statistics

Money spent

On towers: 125,509
On miners: 29,374

Towers sold

Resources gained

Scalar: 16,300
Tensor: 4,086
Matrix: 3,923
Infiar: 3,828
Vector: 1,906

Miners - built

Infiar: 4
Scalar: 3
Tensor: 2
Matrix: 1
Vector: 0

Miners - upgraded

Scalar: 11
Infiar: 10
Tensor: 5
Matrix: 3
Vector: 0

Miners - money spent

Infiar: 12,609
Scalar: 9,902
Tensor: 4,508
Matrix: 2,355
Vector: 0

Enemies buffed

Freezing: 3,855
Ignition: 772
Stun: 561
Poison: 0
Throw back: 0

Enemies killed by

Bullets: 3,095
Electricity: 1,414
Fire: 382
Explosion: 174
Laser: 151
Abilities: 121
Poison: 25

General

Towers built
10
Towers sold
0
Resources gained
30,043
Enemies killed
5,241
Enemies passed
40
Time saved by wave calls (s)
5,550
Enemies buffed
70,517
Max miners built sim.
10
Max towers built sim.
10
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