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Replay info
ID
R-PPM4-Z6MN-M5KD8K
Game mode
BASIC_LEVELS
Map name
6.2
Waves
189
Score
3,019,921
OS
Game build
Validation
invalid
DQ
XP
2,848
14.48h
96m
Score source
60%
Wave calls: 1,828,824
20%
Miners: 630,740
9%
Killed enemies: 294,121
8%
Wave cleared: 266,236
Coins source
61%
Killed enemies: 88,948
19%
Wave calls: 27,599
18%
Bounties: 27,281
0%
Crusher zombies: 0
Experience
35%
Enemies damaged / killed: 155,272
34%
Experience modifier: 147,150
30%
Generated by towers: 130,008
Top towers
Sold towers ignored
By count
GAUSS: 3
TESLA: 1
SNIPER: 1
FLAMETHROWER: 1
MISSILE: 1
LASER: 1
FREEZING: 1
AIR: 1
By upgrade level
GAUSS: 30
TESLA: 10
SNIPER: 10
FLAMETHROWER: 10
MISSILE: 10
LASER: 10
FREEZING: 10
AIR: 10
By XP level
GAUSS: 47
TESLA: 22
SNIPER: 22
FLAMETHROWER: 22
MISSILE: 22
LASER: 22
FREEZING: 22
AIR: 20
By MDPS (one tower)
GAUSS: 1,388,514
TESLA: 210,815
MISSILE: 166,592
SNIPER: 114,646
FLAMETHROWER: 93,468
LASER: 54,416
AIR: 22,538
FREEZING: 0
By kills
GAUSS: 2,338
TESLA: 1,342
SNIPER: 755
FLAMETHROWER: 327
LASER: 181
MISSILE: 169
AIR: 3
FREEZING: 0
By damage
GAUSS: 514,849,318
TESLA: 106,453,991
SNIPER: 60,230,465
MISSILE: 59,937,730
LASER: 31,574,390
FLAMETHROWER: 24,191,821
AIR: 315,636
FREEZING: 0
By money spent
GAUSS: 87,621
MISSILE: 8,081
SNIPER: 5,886
TESLA: 5,557
FREEZING: 5,445
FLAMETHROWER: 5,400
LASER: 4,975
AIR: 2,544
Damage per coin
Higher = more effective
TESLA: 19,156.74
SNIPER: 10,232.83
MISSILE: 7,417.12
LASER: 6,346.61
GAUSS: 5,875.87
FLAMETHROWER: 4,479.97
AIR: 124.07
FREEZING: 0.00
Kills per coin
Higher = more effective
TESLA: 0.2415
SNIPER: 0.1283
FLAMETHROWER: 0.0606
LASER: 0.0364
GAUSS: 0.0267
MISSILE: 0.0209
AIR: 0.0012
FREEZING: 0.0000
Abilities by tower
Sold towers ignored
TESLA
HIGH_CURRENT (1): 1
LARGE_BATTERIES (2): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
INCREASED_VOLTAGE (3): 0
POWERFUL (L20) (6): 0
SNIPER
PENETRATING_BULLETS (1): 1
HEAVY_WEAPONS (2): 1
SPECIAL (L10) (4): 1
POWERFUL (L20) (6): 1
LONG_BARREL (3): 0
ULTIMATE (L20) (5): 0
GAUSS
SELF_IMPROVEMENT (2): 3
SPECIAL (L10) (4): 3
NANOPARTICLES (1): 2
SUPERCONDUCTORS (3): 1
ULTIMATE (L20) (5): 1
POWERFUL (L20) (6): 0
FLAMETHROWER
PLASMA_IGNITION (1): 1
COLD_FIRE (3): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
NAPALM (2): 0
POWERFUL (L20) (6): 0
MISSILE
VERTICAL_LAUNCH (1): 1
ANTI_AIR_SYSTEM (3): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
COMPACT_MISSILES (2): 0
POWERFUL (L20) (6): 0
LASER
HIGH_FREQUENCY (1): 1
LARGE_BATTERIES (3): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
MIRRORS_SYSTEM (2): 0
POWERFUL (L20) (6): 0
FREEZING
COLD_EVAPORATION (1): 1
MONITORING_SYSTEM (3): 1
SPECIAL (L10) (4): 1
ULTIMATE (L20) (5): 1
SLOW_FREEZING (2): 0
POWERFUL (L20) (6): 0
AIR
FAST_MECHANISM (2): 1
FOUNDATION (3): 1
SPECIAL (L10) (4): 1
HEAVY_WEAPONS (1): 0
ULTIMATE (L20) (5): 0
POWERFUL (L20) (6): 0
Abilities
THUNDER: 7
OVERLOAD: 6
BLIZZARD: 3
FIREBALL: 2
BULLET_WALL: 1
SMOKE_BOMB: 1
Modifiers
BOUNTY: 3
MINING_SPEED: 2
DAMAGE: 2
POWER: 1
Passed enemies
FIGHTER: 25
ARMORED: 8
MOBCHAIN_BOSS_CREEP: 3
TOXIC: 2
ICY: 1
CONSTRUCTOR_BOSS: 1
Statistics
Money spent
On towers: 125,509
On miners: 29,374
Towers sold
Resources gained
Scalar: 16,300
Tensor: 4,086
Matrix: 3,923
Infiar: 3,828
Vector: 1,906
Miners - built
Infiar: 4
Scalar: 3
Tensor: 2
Matrix: 1
Vector: 0
Miners - upgraded
Scalar: 11
Infiar: 10
Tensor: 5
Matrix: 3
Vector: 0
Miners - money spent
Infiar: 12,609
Scalar: 9,902
Tensor: 4,508
Matrix: 2,355
Vector: 0
Enemies buffed
Freezing: 3,855
Ignition: 772
Stun: 561
Poison: 0
Throw back: 0
Enemies killed by
Bullets: 3,095
Electricity: 1,414
Fire: 382
Explosion: 174
Laser: 151
Abilities: 121
Poison: 25
General
Towers built
10
Towers sold
0
Resources gained
30,043
Enemies killed
5,241
Enemies passed
40
Time saved by wave calls (s)
5,550
Enemies buffed
70,517
Max miners built sim.
10
Max towers built sim.
10
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